Can we recognise humour and comedy as an integral part of a designed object? If so, how do these aspects manifest themselves in the design and use of the product? How do these objects achieve their comedic effect, and what principles underlie them?
This project aims to deepen the understanding of the meaning of humour and comedy in the context of design. It focuses on analysing humorous and comedic elements in designed objects and uses scientific methods to uncover these mechanisms.
Other Works
Detour Shopping Carts (since 2020)Design Research | Photography
Junk Chair (2024)Industrial Design
Brot, Wurst & Käse (since 2022)Visual Communication
Secondhandwerk (since 2024)Industrial Design
Leipzig Panorama (2016)Photography | Visual Communication
More stuff?! (2016)Design Research | Industrial Design
A bike is a bike is a bike. (2020)Design Research | Visual Communication
Movie Mapping (2014)Visual Communication
NEUWERK-Magazin Vol. 7 (2020)Design Research | Visual Communication
Unrealistic Routines (2022)Visual Communication
Season's Greetings (2013–2019)Photography | Visual Communication
#greppin (2020)Design Research | Visual Communication